Introducing Snappy — A friendlier screenshot tool
A Chrome extension built around three quiet ideas: capture should be fast, your data should stay yours, and tools should respect your time.
We built Snappy because we kept reaching for the same heavy, login-gated screenshot apps for tasks that should take three seconds. A bug report. A design note. A quick “look at this” for a colleague.
We wanted something quieter.
Three quiet ideas
Snappy isn’t trying to win at features — it’s trying to disappear into your workflow. That meant designing around three principles that, taken together, make the tool feel different from the moment you install it.
1. Local-first by default
Every capture, every draft, every preset stays on your device. There is no cloud sync because there is no cloud. Close the tab — your work is exactly where you left it the next time you open the editor.
This isn’t a privacy feature, it’s the architecture. There’s literally nowhere for your screenshots to go.
2. Privacy as the architecture
No account. No email. No analytics ping when you click a button. Snappy doesn’t see what you capture and doesn’t want to. The fewer servers we run, the less of your data exists in the first place.
3. Pixels over polish
A screenshot tool lives or dies on its handling of detail. Snappy trims transparent borders automatically. Arrows snap to elements. Counters auto-number themselves. Text aligns to the underlying shape. Everything is designed to keep you in flow — not to admire the UI.
What’s in 3.0
- Smart sticky arrows that follow the shapes they’re anchored to
- Marquee selection on canvas + group drag
- Pixelate and blur for sensitive data
- Multi-source captures: paste, import, drag-drop, or capture another tab
- Auto-save every 2 seconds, even before you give a document a name
What’s next
A Tauri-based desktop app is in early development, with native capture on macOS, Windows and Linux. The same editor, the same theme, the same local-first promise.
If any of this resonates, install Snappy for Chrome and take your first capture. We’ll be quietly making it better.